Projects

A selection of research and engineering work.

Neural Radiance Fields

Vanilla NeRF
Volume rendering · positional encoding · view synthesis
NeRF++
Unbounded scenes · inverted sphere parameterization
PhySG
Physics-based rendering · spherical Gaussians · material decomposition

Computer Vision

Structure from Motion
3D scene reconstruction · camera pose · triangulation · nonlinear optimization
SfMLearner
Unsupervised depth + ego-motion estimation from monocular sequences
AutoPano
Panorama stitching · classical homography · DL-based HomographyNet
Depth using Stereo
Disparity estimation · stereo matching · depth maps
Auto Camera Calibration
Zhang's method · intrinsic/extrinsic estimation · homography

Deep Learning

Video Classifier Interpretability
Temporal Saliency Rescaling · spatiotemporal feature attribution · LSTM
Face Swap
Delaunay triangulation · Thin Plate Spline · PMRN · DL + classical hybrid
Probability-based Edge Detection
Gabor filters · texture gradients · statistical edge classification

Hackathon

Forkast
StanfordXR Hackathon · VR food menu using Snap Spectacles · interactive XR UI
Devpost

Undergrad Projects

Swayat Humanoid Robot
20-DOF kid-sized humanoid · ROS · Inverse Kinematics · Gait Design · FIRA '16 Beijing
IvLabs · VNIT